This week, the topic discussed is about activities that needed to be applied when conducting rapid ideation, namely time and project management. There are several ways that can be done for managing a time-based project, one of which is making scheduled activities where these activities can be placed on a Kanban Board. “A kanban board is an agile project management tool designed to help visualize work, limit work-in-progress, and maximize efficiency (or flow)” (Rehkopf). In addition, the Kanban board can also be implemented using apps for agile project management such as Trello, Jira, and many more. This is very important especially if you work in a team so that the division of tasks is clear and each team member can monitor the progress of the other so that if there are obstacles during the project, they can be overcome as quickly as possible.
The challenge for the next few weeks is to conduct two rapid ideation (RI) sessions. In this 4th week, a theme has been set for the first RI: which is ideation based on the surrealist Dixit card and a news article according to each individual's choice.
When looking at the Dixit Card, there are several things that come to my mind. What did the little kid do? Trying to fight a hefty dragon? What he did looked very brave but risky and silly. The chance for a little kid to win a fight against a strong large dragon is almost impossible. But then again, almost doesn't mean certainty. Therefore, I concluded that what the kid was doing was a daring activity against something that is almost hard to beat for the sake of welfare. Then I thought about the current situation in my country, Indonesia, the country mentioned by Novrizaldi in the Coordinating Ministry for Human Development and Cultural Affairs’ news page as a country that has a great potential with a population dominated by productive age (15-64 years) with a total of 191.08 million people (70.72%), but at the same time has a very corrupt government. Quoted in a journalism article at katadata.co.id, in 2020, where all countries in the world should be experiencing difficulties due to the pandemic and while other government is actually allocating funds to improve the welfare of its people in the difficult time, in Indonesia, the corruption index was surprisingly getting even worse (Bayu, 2021).
The problem of corruption in Indonesia is deeply rooted and difficult to tackle. Oftentimes, the people know exactly who the corrupt officials are, but they know very well that there is not much they can do. Overcoming the problem of corruption in Indonesia is very difficult, but it is not impossible to prevent it as early as possible. The problem of corruption is not only a problem that comes from state officials. Corruption happens without realization starting from small things that we take for granted in everyday life. Corruption can happen anywhere, involve anyone, happen in shadows, and can even evolve in response to changes in rules, legislation, and technology (Transparency International). Therefore, whether at school, in the office, or anywhere else, corruption may occur even in small amounts. But still, corruption is corruption no matter how large the impact is.
Based on this problem, I thought of creating a whistleblower platform, for those who feel small and shriveled to speak up for the truth. This platform aims to complain about corrupt actions ranging from small things, such as buying and selling national exam answer keys at a school, violations of using unit budget funds by managers at work, or indeed the illegal activities of officials we meet every day including corruption, collusion, and nepotism. Of course, a whistleblower platform will not solve the problem just like that. Therefore, I also want to create a platform in collaboration with the Komisi Pemberantas Korupsi (Corruption Eradication Commission) and Indonesia Corruption Watch (ICW) for further investigation of the complaints submitted to this platform. In addition, I also hope that with this platform, other institutions such as schools and startup companies can have their own mini-ICW.
Of course, I also realized that what I was doing was very ambitious for one person compared to 270 million Indonesian citizens. But I think that this is the point and the message brought by the Dixit Card in this Rapid Ideation theme. But by doing small things like channeling this idea into a college assignment, I hope that one day this idea can actually be implemented.
In implementing this rapid ideation, I plan to do ideation using a mind map to identify common problems related to corruption, where it might occur, who are the parties involved, and what solutions can be taken that can be used as features in the platform that I will make later. Then to bring the idea to life, I will make a rough description of these features with the sketching method and then proceed with designing the user journey and the user flow. Departing from there, I will do wireframing as an initial method of prototyping.
I am very enthusiastic about carrying out this project. Apart from being the first time I have done rapid ideation alone, I am also very moved to realize this idea because the problem I raised was based on an actual problem that I experienced.
BAYU, Dimas Jarot. 2021. 'Apa Penyebab Kondisi Korupsi di Indonesia Memburuk?' Katadata [online]. Available at: https://katadata.co.id/muhammadridhoi/analisisdata/602098add9cef/apa-penyebab-kondisi-korupsi-di-indonesia-memburuk [accessed 24 October 2021].
NOVRIZALDI. 2021. 'Hasil Survei Penduduk 2020 Peluang Indonesia Maksimalkan Bonus Demografi' Kementerian Koordinator Bidang Pembangunan Manusia dan Kebudayaan Republik Indonesia [online]. Available at: https://www.kemenkopmk.go.id/hasil-survei-penduduk-2020-peluang-indonesia-maksimalkan-bonus-demografi [accessed 24 October 2021].
REHKOPF, Max. 'What is a kanban board?' Atlassian Agile Coach [online]. Available at: https://www.atlassian.com/agile/kanban/boards [accessed 24 October 2021].
Transparency International. 'What is Corruption?' **[online]. Available at: https://www.transparency.org/en/what-is-corruption [accessed 24 October 2021].
24 / 10 / 21
Sarah Shafira Novianti
GDO710 Development Practice
MA User Experience Design, Falmouth University